The FNC is a non-canon, semi-automatic assualt rifle featured in some fanon maps.
Remember When...[]
The FNC appears in the Remember When... storyline. This weapon has a moderate rate of fire, penetration and recoil. It is one out eleven assault rifles in the storyline. It has moderately good damage, which makes it extremely useful in medium-early rounds. This weapon has a large ammo conserve of 300 rounds in reserve and 30 rounds already in use in the weapon. It can only be obtained from the Mystery Box.
Effectiveness[]
The FNC is a good weapon to have in early rounds because of its damage. It is a one-shot kill weapon until Round 5. Its semi-automatic fire makes it a great weapon when it comes to distances andd accuracy. Its moderate penetration allows it to shoot through objects like desks and chairs, but it is looked down upon. This weapon should be pack-a-punched by Round 14.
Pack-a-Punched Variant[]
The FNC's pack-a-punched version is called the FTW. The pack-a-punched weapon's damage is now 315-390 and its magazine size is 45 rounds, which makes its reserve ammo go up to 450 rounds. This weapon gains FMJ and hollow point bullets for even more damage and penetration power. It is best to trade this weapon for a better weapon by Round 25.
New Dawn[]
The FNC appears in New Dawn as the FN FNC, with stats identical to the Remember When.... version. It's Pack-a-Punched Variant is named the F-ISHNC.
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