The PM-2 is a non-canon submachine gun featured in some fanon maps.
Remember When...[]
The PM-2 appears in the Remember When... storyline. It has a fast rate of fire, low recoil and moderate penetration power. It is one out of eight submachine guns in the storyline maps. It has good damage, being one of the more powerful submachine guns. This weapon has a large ammo conserve of 300 in reserve and 30 ready for use in the gun. It can only be obtained from the Mystery Box.
Effectiveness[]
The PM-2 is a good weapon to have with you. It has a one-hit kill up to Round 6. Its low recoil and full-auto firing mode allows it to be accurate when blasting the weapon, although it is still recommended to fire in bursts to conserve ammo and increase accuracy. Its moderate penetration power makes it useful when shooting through thin materials, however, this is looked down upon. This weapon should be pack-a-punched by Round 15.
Pack-a-Punched Variant[]
When Pap'ed, the PM-2 becomes the PM-U2. After it is upgraded, its damage increases to 360-410 and its magazine size increases to 45 rounds. Its reserve ammo also increases to 450 rounds. This weapon gains a holographic sight. It is best to trade this weapon for a Wonder Weapon by Round 22.
Casted Shadows[]

The PM-2 is scheduled to appear in the Casted Shadows storyline.